Saturday, March 22, 2008

Lord of the Rings: The Fellowship of the Ring (Game)

Lord of the Rings: The Fellowship of the Ring is an action/adventure, single-player game adaptation of the Tolkien's novel with the same title. What's interesting is that even if they did adapt the novel, most of the characters still look like the ones that were portrayed in the movie adaptation. Another thing worth noting is that the flow of the game is based with the novel, not the movie.

The graphics reminded me a lot of World of Warcraft because the textures and the overall look and feel of both of the games environments are quite similar.

This is a screenshot from the game where Frodo and his gang are just about to leave from Tom Bombadil's place.


This is a World of Warcraft screenshot.


This is another screenshot where the four hobbits are travelling in the Withywindale Path on their way to Rivendell.


The game play is awfully simple. The lack of complex attacks and spells make it so easy to play, which is bad for people like me.

What I hate about the game play is its concept of the sidestep. Whenever the control for the sidestep is triggered, it makes the character crouch and sidestep and thus slow down, which is very annoying especially at times when I was trying to sidestep away from the mighty smash of a forest troll. That is, unlike in other games where the sidestep just makes the character sidestep without slowing down.

Some of the pre-rendered cinematics are replays of scenes from the movie. What I dislike regarding the cinematics, whether pre-rendered or not, is the lack of facial expression from the characters. I know they are video game characters and that the game itself was made around the year 2002 when that technology is just developing, but still. I don't know, it just looked unsatisfactory.

The sounds are enchanting particularly the ambient sounds and the background music. I loved it whenever the supporting sounds just fit the part of the game perfectly. For example, in the forest parts, there are sounds of insects, birds and the river flowing. Another instance of this is hearing epic music playing while exploring the mines of Moria and there are enemies lurking somewhere. That's something new for me. It's unique for all of the action/adventure games that I have played.
The voice acting is, well, good but it could have been better.

There was a part of the game where Gandalf fights the Balrog in the mines of Moria.


In that part, Aragorn gives the player a Miruvor (mana potion) whenever the Gandalf's energy goes down to half, which happens after the players casts 4 spells or so.

Aragorn exclaims, "Gandalf! Take this!" It happens so redundantly to the point that it is annoying.


The game is too short. I played the whole game for around six hours in total, which kind of made me feel bad for the countless number of hours spent by the developers who made the game, or not. I don't know, again.

All in all, it's a nice and probably challenging casual gamer game.

I loved the movie adaptation; I can't seem to find any reason to feel the same about this game.

I'm going to play the Return of the King next.

Friday, March 21, 2008

Holy Weak!

Ano nga ba mga pinagtripan ko?
  • Naglaro ng Lord of the Rings, DOTA at counter-strike
  • Bumili ako ng Condition Zero online via Steam, $9.95 only
  • Nanood ng ilang pelikula (10 Commandments , ...) at anime (Naruto Shippuuden, Shakugan no Shana II)
  • Pinaghandaan ang kaarawan ni Jerrick
  • Nagpagupit

Sunday, March 16, 2008

Enchanted

Good.

It's a Disney film about a princess from a fairy tale who was sent into the "real" world by her evil should have been mother-in-law who was a witch and a queen.

Nice movie with enchanting music and scenes plus interesting planned payoffs. Even with its shares of plot inconsistencies, it still managed to drive its points so, for most parts, the inconsistencies are ignorable. And, of course, for the kids maybe, the plot is simplified. The main twist is unconventional for the film studio's line of movies though.

It's kind of weird that the definition of the "real" world that they used in the movie is only limited to an urbanized city. I mean, the "real" world is not only full of individualistic people who may completely ignore anyone who needs help right? Their meaning of real world is just wrong for your everyday needs. :D

*In a park with mister reality guy, princess asks a question by singing.
"Don't sing. It's okay, you know. Let's just walk."

Thursday, March 06, 2008

Kwentong tarbaho

My solution had to be reviewed.

Provided was a checklist containing all of the things that I had to revise.

I consulted my reviewer regarding certain review points because, as they were, if I followed the recommended revisions, they will make the solution memory inefficient.

So I was saying, "...if I follow this recommendation, it will make the code memory inefficient."

After a series of questions and answers regarding my previous statement, my reviewer asked something like, "Sino ka ba to say that this code is inefficient?"

I gracefully uttered, "Sun certified naman ako."

My reviewer replied, "'Yun lang."

After some more talk, I yielded. And yes, nasunod ang recommendation ni reviewer. "It's part of the standards". Hopefully I will be able take part of making and maintaining the coding standards.

After that faithful encounter, I really felt awkward especially since katapat lang ng puwesto ko lang yung sa kaniya. Kasi may something naman talaga doon sa conversation namin 'di ba?

Pero ngayon, okay naman kami ni reviewer. I think that its just part of the job especially since it is his ass that will burn if ever anything unwanted happens with what the code does. I never took it personally. Yes, nagfeefeeling professional ako.

Fortunately for me, I love being challenged and being questioned especially regarding things that I know.




Hindi po ako regular. Special ako... Special!